![]() ![]() (System.Object obj, System.Object parameters) (at :0)Ĭ`1.ParseMethod (+Token token, T obj, System.Boolean isFunction) (at :0)Ĭ`1.CompleteIdentifierParsing (U value) (at :0)Ĭ`1.ParseSpecialIdentifier (+Token token) (at :0)Ĭ`1.ParseSimpleStatement () (at :0)Ĭ`1.GetRval () (at :0)Ĭ`1.ParseOperation (T lval, System.String op) (at :0)Ĭ`1.ParseStatement (T lval) (at :0)Ĭ`1.ParseStatementInner () (at :0)Ĭ`1.ParseStatement () (at :0)Ĭ`1.ParseExpression (System.String key, System.String expression, dataNode) (at :0) Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. (System.Object obj, invokeAttr, binder, System.Object parameters, culture) (at :0) NullReferenceException: Object reference not set to an instance of an objectĬ (Experience.ExperienceTrait a, Experience.ExperienceTrait b) (at :0)Ĭ`1.ApplyBooleanOperator (T lval, System.String op, T rval) (at :0) I am trying to fix Kerbal Academy for myself, CC is spamming the following errors: The contact that triggers the behaviour is this one: ĪFAIK this is new behaviour in 1.8.x - I've never seen it before. After digging into the log a little, I found that it wasn't just OhScrap! having problems - lots of Modules were failing, it was just OhScrap! being insistent about it. ![]() Then I accepted the contract again, and the part modules started running. I tried just launching a vessel at first, to see if it was KSP running Part Modules in the Space Centre scene if they were within physics range - it wasn't. This log shows a real simple Test Part Module that just spams the log. This causes serious problems when the scene is the Space Centre scene! I noticed it because OhScrap! started to throw NullRef after Nullref just after accepting a contract (because OhScrap! expects that it won't be able to set itself up properly the first time, and tries again). ![]() When a vessel is spawned in using the SpawnVessel behaviour, it's trying to run it's Part Modules. The original contract type also doesn't use strings. Mainly am I wondering: is the way to define the list correct? Or should the traits be between quotations (being a string)? `.random()`. I tried creating a module manager patch but am wondering if it will actually I wonder, can I modify this mission to give "random traits" to the new kerbals, instead of always 1 pilot, 1 scientist and 1 engineer? This contract has a mission "space camp" which gives new kerbals. I'm using the tourism plus contract pack. ![]()
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